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	<title>Comments on: Sid Meier&#8217;s Civilization Revolution Review</title>
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		<title>By: Lawson</title>
		<link>http://www.xboxinsider.net/sid-meiers-civilization-revolution-review/comment-page-1/#comment-978</link>
		<dc:creator>Lawson</dc:creator>
		<pubDate>Wed, 08 Apr 2009 20:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxinsider.net/?p=1678#comment-978</guid>
		<description>I play online a lot, so You only get a certain amount of time to take your turn. When you have to many units being made per turn. You are unable to do anything because the time you have to take your turn is not enough time to tell all of your new units to gaurd or move.</description>
		<content:encoded><![CDATA[<p>I play online a lot, so You only get a certain amount of time to take your turn. When you have to many units being made per turn. You are unable to do anything because the time you have to take your turn is not enough time to tell all of your new units to gaurd or move.</p>
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		<title>By: Jason Hawkins</title>
		<link>http://www.xboxinsider.net/sid-meiers-civilization-revolution-review/comment-page-1/#comment-943</link>
		<dc:creator>Jason Hawkins</dc:creator>
		<pubDate>Wed, 08 Apr 2009 05:19:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxinsider.net/?p=1678#comment-943</guid>
		<description>There&#039;s the ability to stop production is a city, what you do is set the focus to either gold or science, and all production will cease.

I&#039;m not sure what you mean by the inability to control the units.  D-pad moves between units in a city.  Any active units will be prompted to move at the start of the round, any units &quot;guarding&quot; will not.

I don&#039;t know why you wouldn&#039;t have enough time, as the turns don&#039;t finish until you want them to.  I had no issues with that at all and found the control of units quite responsive...</description>
		<content:encoded><![CDATA[<p>There&#8217;s the ability to stop production is a city, what you do is set the focus to either gold or science, and all production will cease.</p>
<p>I&#8217;m not sure what you mean by the inability to control the units.  D-pad moves between units in a city.  Any active units will be prompted to move at the start of the round, any units &#8220;guarding&#8221; will not.</p>
<p>I don&#8217;t know why you wouldn&#8217;t have enough time, as the turns don&#8217;t finish until you want them to.  I had no issues with that at all and found the control of units quite responsive&#8230;</p>
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		<title>By: Lawson</title>
		<link>http://www.xboxinsider.net/sid-meiers-civilization-revolution-review/comment-page-1/#comment-935</link>
		<dc:creator>Lawson</dc:creator>
		<pubDate>Wed, 08 Apr 2009 02:12:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.xboxinsider.net/?p=1678#comment-935</guid>
		<description>To be honest, I find that I dont agree with your review. 

First you never stated one fault in the review, only the cons section. Second, my biggest fault with the game, and what ultimatly caused me to sell it, was the fact that it didnt have a function to stop production or destroy your own city.

I am a experienced player, I have played civ 3, and 4. So I naturally dominated this one. 

Anyways, my point is that when I would take most of the map I would have so much going on that I wouldnt have enough time to do anything on my turns. It would constantly say I built multiple units on my citys, and I would be unable to control the units I actually wanted to control. It was just so annoying that I couldnt play anymore and sold it.

This was featured in every other Civ game, and such a game breaking problem that could be fixed with a simple update.</description>
		<content:encoded><![CDATA[<p>To be honest, I find that I dont agree with your review. </p>
<p>First you never stated one fault in the review, only the cons section. Second, my biggest fault with the game, and what ultimatly caused me to sell it, was the fact that it didnt have a function to stop production or destroy your own city.</p>
<p>I am a experienced player, I have played civ 3, and 4. So I naturally dominated this one. </p>
<p>Anyways, my point is that when I would take most of the map I would have so much going on that I wouldnt have enough time to do anything on my turns. It would constantly say I built multiple units on my citys, and I would be unable to control the units I actually wanted to control. It was just so annoying that I couldnt play anymore and sold it.</p>
<p>This was featured in every other Civ game, and such a game breaking problem that could be fixed with a simple update.</p>
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		<title>By: Fuller</title>
		<link>http://www.xboxinsider.net/sid-meiers-civilization-revolution-review/comment-page-1/#comment-921</link>
		<dc:creator>Fuller</dc:creator>
		<pubDate>Tue, 07 Apr 2009 18:04:21 +0000</pubDate>
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		<description>Another excellent review :) I could never really get into the other Civ games...Maybe I just didnt play long enough...</description>
		<content:encoded><![CDATA[<p>Another excellent review <img src='http://www.xboxinsider.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I could never really get into the other Civ games&#8230;Maybe I just didnt play long enough&#8230;</p>
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